| Click this |
What appears on the canvas |
| Generate storyboard |
One image node per selected shot, its prompt already filled in (the paragraph composed in 6.4), with the sheets of any @-mentioned assets already wired in as references |
| Generate video |
One video node per selected shot, motion prompt filled in, and the matching storyboard image wired in as the first frame |
| Generate audio |
One audio node per selected shot, with the lines already assigned each character's voice |
Clicking one opens a checklist first: the shots it can actually do are listed, you tick the ones you want, then pick a model, an aspect ratio and the rest. Each of the three has its own bar and its own settings — storyboard and video list only shots whose description is filled in (the video one also lets you set a one-off duration per shot), while dubbing lists only shots with dialogue and swaps the settings for voices. If you open it from the toolbar after ticking rows, the ticked shots are already checked for you.
That sheet also says what this batch will cost: the AI compose entry gives a range (estimated shot by shot and added up), because it settles on the model's real input and output tokens and carries reasoning output; Join fields costs nothing, so no figure is shown for it.
Shots you have already done are unticked by default, marked Generated at the end of the row. To redo one, tick it by hand. This is so you can work in batches: do three shots, see whether the direction is right, then fill in the rest.