One shot does not need one camera move. Name the time periods and let the same shot push in, hold, then orbit or rise:
| Effect |
Something you can say |
What to verify |
| Segmented push |
“From 0–2 seconds, push in slowly; hold at 2–3 seconds; from 3–6 seconds, orbit right and rise.” |
Are each start and end exact, and does the frame genuinely hold still? |
| Follow without crowding |
“Follow character A; tighten the distance through the doorway, then open it up outside.” |
Is the distance smooth, and does the person stay in frame? |
| Separate head and body |
“She looks toward the window first, then stands and walks to the door at 2 seconds.” |
Are head, body and feet staged separately instead of sliding? |
| Seated dialogue |
“This is a seated conversation; they may turn and gesture, but should not stand up midway.” |
Does the seated pose hold, and do hands pass through the table or another person? |
Add keyframes to a follow track to change distance, angle or height at different times. Afterward, slow the preview down at transitions—especially doorways, turns and sitting down, where movement can suddenly speed up.
DOTV also flags common issues in the previz result: a camera too close to a wall, furniture or person; a character leaving frame; a prop passing through a wall; or a seated character changed to standing. Open the shot, look at the frame, then change the track, the placement or just that keyframe's action. The check is not replacing your taste; it surfaces problems that would be obvious in the final video.