FBX and OBJ are supported. Once you pick a file:
- It is uploaded to the cloud and recorded under My models.
- It is placed in the scene right away, ready to drag, rotate and scale.
- Open another canvas or another machine next time and it is still in the list — import once, use it whenever.
Models exported from different software vary wildly in size (some in meters, some in centimeters, and the origin can sit at waist height). On the way into the scene they are all normalized: scaled by their longest side to about two meters, sitting on the ground and centered horizontally. So you never get a cup bigger than the whole scene; resize it as you need once it is in.
Delete at the top right of a card only removes that row from the library; anything already placed in a scene is unaffected (it holds the file address).
When a model will not load (a broken file, a dead address), its spot in the scene shows a wireframe box: you can at least still tell that something is there and where it is, instead of the whole view falling apart.