The routine you only settled on around the tenth message — character sheet first, then these camera moves per shot, five seconds each — can be saved as a skill on the spot and called back with one word next time.
The Create button on the panel is a dropdown with two routes:
| This one |
What happens |
| Create a new skill |
No page change: the Agent puts a card in the conversation asking what you want — work out a new skill from scratch (it questions you first, pinning down the subject, the register, the aspect ratio), turn this canvas into a skill (it reads the canvas and draws the method out of those nodes), update one of my skills, test one of my skills (it runs a frame or two from the skill's written instructions and tells you which lines were too vague to follow). Pick one and it writes and saves the thing itself — no form to fill in |
| Import an existing skill |
Reads in a .md file or a whole folder (the submenu picks file or folder) and opens that form with the content in it — the title comes from the file information or the first heading in the body, and is left blank rather than guessed |
Import opens a new page (writing a skill is slow work, and this way not a word of the conversation on the canvas is disturbed — finish, switch back, carry on); Create a new skill stays in the conversation and never takes you off the canvas.
What the Agent saves is always private — only your own space sees it. There is no publish switch in the interface today, so nobody else finds these in the library.
To write a skill from nothing, neither of those two is the way: go to Skills in the left rail, where the Create button at the right of the tab bar opens an empty form.
The form asks for: Skill name, One-line summary, Skill content (the body the Agent actually reads; required), When to use it / How to use it / What it produces, a Type, and two optional boxes side by side at the end: Cover image and Sample clip (a clip that plays when someone opens this skill in the library). Save and it lands in the skill library — reachable from Skills in the left column, and on the Mine tab of the panel.
- That one-line summary matters more than it looks: on an ordinary turn it is all the Agent reads of your skill, and it decides from that line whether this is the turn to use it. "Cut a voiceover script into a 15-second vertical ad" beats "my advertising tricks" by a mile.
- You do not invent the /name tag: it is derived from the title. A title with no Latin letters in it derives nothing, so it falls back to something like skill-xxxx — usable, just harder to type from memory.
The Skill content field holds a small editor: Code / Preview to switch between the two, Expand for full screen, Upload for one file or a whole folder (an uploaded .md can replace the body outright), and Improve the skill content, which has the model rewrite what you wrote — it overwrites your text, so undo it if you do not like the result. In the file tree on the left, the skill body is pinned at the top and cannot be deleted: it is the core of the skill.