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1.5

The storyboard workspace

Halfway through an AI video, with dozens of nodes on the canvas, "which shots does this film have, and which ones are still missing" gets surprisingly hard to answer. DOTV's storyboard is the same canvas wearing a different face: the canvas spreads things out by position, the storyboard stacks them into columns by type — images, video and audio each get a column, and the shot order is plain to see. The toggle sits at the right end of the top row of the left panel (see 1.4). This section walks you around the screen — how many columns there are, what sits in a column header, what a card is made of. How to work in it (the detail panel, editing in place, filters, key elements, order and references, bringing things into chat) is chapter 11.

Layout

One side column plus a main area:

The side columnKey elements, Audio and Text stack up here: each is just a list of what you have, so one narrow column is enough.
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The side column on the left holds the lists; the main area on the right holds the two columns you need to see pictures in.
  • Side column — top to bottom: Key elements, Audio, Text. All three are lists of what you have, so one narrow column is enough.
  • Main area — Image and Video. You need to see these clearly, so the width goes here.
  • Every border between columns can be dragged, horizontal and vertical alike, and the sizes you set are still there after a reload.
  • The Image and Video columns are there even when empty, saying only that there is nothing yet — so a fresh canvas still shows you where things go. In the side column, Audio appears only once it holds something.

Column headers

The panel header rowPanel name + All ⌄ (filter this panel by status or group). The audio and video panels also get Fill the view at the right end of this row.
Column name, filter, Fill the view — all three sit on the header row.
  • Column name — which type this column lists.
  • All ⌄ — filters this column: pick Generated or Not generated by status, or narrow it to one group on the canvas.
  • Fill the view — top-right corner of the Image and Video columns. Click it and that column takes over the whole storyboard with its cards laid out as a grid; click again to fold it back. The side-column blocks do not have it — they are lists already, and spreading them out shows nothing more.

The Audio column holds tiles rather than cards: sound has no picture, so a note icon plus a duration is enough.

A card

One cardTop to bottom: the name (double-click to rename in place), the frame, the spec tags (model / resolution / duration), and at the bottom a row of thumbnails showing what it referenced.
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Name, picture, specs, reference thumbnails, top to bottom.
  • Name — rename it in place from ⋯ → Rename, which is the same thing as renaming the node on the canvas (see 11.7).
  • Picture — images show the finished image, videos a muted looping cover, text lays its body straight into the card. Anything not generated yet shows a placeholder and its status.
  • Spec tags — which model, and the resolution or duration.
  • Reference thumbnails — the row under the picture, showing what this one referenced (on the canvas, the edges running into it). Click one to jump to that reference.
  • Hover a card and Chat and ⋯ appear to the right of the name: the first brings this piece into the chat in the right panel, the second gives you Set as key element / Rename / Make a copy / Delete.

Opening the details

Click a card and the details cover the main area from the right — the side column stays put on the left, so you can study a big image and keep clicking through the next ones of the same type. Piece by piece in 11.1.

  • The detail header has Back, the name, ⋯, Add to chat and Close.
  • Hover the picture and the toolbar floats up, exactly the same one you get when the node is selected on the canvas: Crop, Expression tuning, Multi-angle, Relight, Trim, Remove subtitles — all done right here, without going back to the canvas.
  • Below the picture is the input bar: rewrite the prompt, switch models, regenerate.
  • With the details open, the bottom list in the side column switches to the same type and its column name turns into a dropdown you can change the type with — so you can be looking at a video and go browse the dubs without closing anything.

Key elements

The block at the top of the side column holds this film's people and places: what the lead looks like, where the story happens, which props turn up. In full in 11.4.

Key elementsAnything tagged Characters / Scenes / Props gathers here — it's the index for this film. The image itself still sits in its original panel.
Everything you tagged gathers here, viewable by Characters / Scenes / Props.
  • Tag from the ⋯ menu on a card: choose Set as key element, then a category — Characters, Scenes, Props, Other. Tagged the wrong one? Same menu, Clear key element.
  • The header of this block filters by category, so you can look at only characters or only scenes.
  • It is not a second copy: the same image is here and still in the Image column.

Order and chat

(In full in 11.5 and 11.6.)

  • Drag a card to reorder. That order is the same order the nodes have on the canvas, so both sides agree. You only sort within a column; dragging across columns does nothing.
  • A card can also be dragged all the way onto the Agent input box in the right panel. Drop it and you get an @ reference, exactly the one you get from Chat on the card or from typing @ in the box yourself.
Try it in DOTVReading only goes so far: open DOTV and make an AI video with the feature this section covers.